It is the first time Namco Bandai has simultaneously announced release plans in Japan and the West for a Tales game.
The Novelist is a quiet, contemplative game that got under my skin.
While it arrives on the heels of other notable non-combat, story-based games, it still manages to feel fresh and emotionally resonant. This is thanks to sincere, realistic writing and an inspired approach to player choice, which has you picking sides and making difficult compromises in the context of family conflicts.
The Novelist puts you in the ghostly shoes of a disembodied spirit, following the actions of a family of three during one 1970s-era summer in a coastal vacation home. By day, you explore the house and avoid the attention of the living inhabitants, possessing light fixtures and generally trying to remain unseen. By night, you are free to look around without fear of spooking anyone, and ghostly journal entries appear, detailing the lives of previous inhabitants.
Fallout 4 is in development and “appears to be set in Boston”, Kotaku reports based on documents obtained by the publication.
The documents in question pertain to a casting call for a project codenamed Institute. Though they do not reference the Fallout series directly, several references to the series’ “setting and locations” appear throughout, including the codename itself. According to Kotaku, Institute’s casting director is also linked to previous projects at developer Bethesda Game Studio.