“We’re in a culture that doesn’t like to talk about hard things,” Green says, explaining why he’d make his son’s struggles with cancer into a game. “We don’t like to remember those things that have shaped our lives, even though they’ve been the most pivotal points in our histories.
“I think [the game] is important because I think my son is important. Joel may not change the world, but he changed my world. When people deal with hard things, it changes their world. If we share those things, then we can overcome struggles.”
Read the whole story, only on Polygon.